Visual Novel / Point-and-Click Adventure
Neonhunt
A story-driven visual novel and point-and-click adventure in a futuristic sci-fi world.
- Genres
- Visual Novel / Point-and-Click Adventure
- Platforms
- Details to be announced
- Release
- Details to be announced
- Project by
- André
- Age guidance
- 18+
A station full of stories
Neonhunt combines a sci-fi visual novel with a point-and-click adventure. Aboard a space station, you explore different places, meet its residents, and discover how conversations, objects, and decisions connect.
We invite you to leave everyday life behind for a while. Follow your curiosity, look closer, and decide whom to trust. What lies behind these encounters is yours to discover as you play.
What awaits you
- 25 places to explore: from your quarters and the market to the engine room and observatory.
- Puzzles and discoveries: examine objects, combine your finds, and use gradual hints when you need them.
- Four relationship paths: get to know different personalities through shared moments, closeness, and conflict.
- Companions with their own perspectives: explore together or alone and discover different viewpoints.
- Eight side quests: learn about the crew’s lives and take part in shared decisions.
- Five possible endings: your decisions and relationships help shape your journey and its conclusion.
At your own pace
Manual saves, quick saving, conversation history, and automatic text advance leave room for your way of playing. Previously read text can be skipped. Your last choice can be rewound while you remain in the same room. German and English are available as game languages.
Still in development
Neonhunt is for adults aged 18 and over. A content filter offers a more discreet presentation of adult scenes. Art, animation, and voice recordings are still being refined; complete voice acting is not currently promised.
We’ll announce a release date and final platform details when they’re confirmed. Images, a trailer, and further game materials will follow later. For now, you can follow development in our devlogs.
Development journal
All devlogs ↗Neonhunt #10 — Many parts, one shared journey
A month-end look at how the world, story, and relationships connect — and the work that still lies ahead.
Read article ↗Neonhunt #09 — The station remembers
Who knows a secret, whom you confide in, and how you respond to boundaries carry more weight in later encounters.
Read article ↗Neonhunt #08 — Light, movement, and the station’s voices
Rooms and characters gain a more realistic look. Small movements, music, and the first voices help bring life aboard.
Read article ↗