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Neonhunt: Production has begun

Following planning and early prototypes, Neonhunt enters production. Gameplay, art, and sound are coming together step by step.

Neonhunt is entering production! With the concept developed and the first prototypes explored, we’re beginning the work of bringing individual ideas together into a connected playing experience.

The world takes shape

We’re actively working on how the game plays, the design of its locations and characters, and the images and models that will shape its world. Conversations, choices, and tasks are gradually finding their place too.

Music, sound effects, and work on voice acting are also part of this stage. We want both the look and the sound of Neonhunt to invite you to step into its world for a while.

Bringing the pieces together

Many things develop alongside one another during production. We’ll try ideas, revisit them, and keep checking how they feel together. Starting production marks the next stage of the journey from a planned game to a finished one.

We’ll share progress through our devlogs, explaining which areas are growing and what still needs attention — in everyday language, with the story’s surprises left intact.

There’s no release date to announce yet. Today, we’re looking forward to bringing Neonhunt to life, one step at a time.